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MaximusDeath
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« on: September 28, 2009, 11:51:47 AM »

hey guys my guild is on 10m HM Twins and kinda hitting a wall the shield is just sooo hard to break lol any advise positioning special moves Etc..
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Hymn
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« Reply #1 on: September 28, 2009, 12:25:33 PM »

What is your current strategy? I can give you pointers easier if I know where you're going wrong!
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MaximusDeath
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« Reply #2 on: September 28, 2009, 12:57:12 PM »

we have tried alot of different things tanking them close tanking them near portals and either way we are trouble popping the bubble thanks for the reply hymm my new strat guru  Tongue
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Thomphoolery
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« Reply #3 on: September 28, 2009, 01:02:51 PM »

we have tried alot of different things tanking them close tanking them near portals and either way we are trouble popping the bubble thanks for the reply hymm my new strat guru  Tongue

It all comes down to DPS. On 10-man, we don't switch colors for portals, and still use 3 healers. To give you an idea of the DPS, here's our last 10-man HM Twins kill:



Xumio/Yoink went dark, Papa/Khymn/Sauce went light. On each shield, we switch targets for DPS, but don't switch colors.

-j

-EDIT-

Sorry, re: positioning: Both are tanked in the center of the room. With only 10 of you there, you can pretty much free-for-all the orb dodging.

« Last Edit: September 28, 2009, 01:05:03 PM by Thomphoolery » Logged
MaximusDeath
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« Reply #4 on: September 28, 2009, 01:28:09 PM »

the problem with our raid is its very very melee we can pull those dps lvls sorta lol i mean i get up to 7-8k dps and our ret pally pulls 9-10k but like i said we ussually have a enchance shaman me, rogue,ret pally, Spriest,Boomkin,Holy Pally,prot pally, prot warrior so as you can see we are missing out on lot a ranged for our 10m HM
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Thomphoolery
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« Reply #5 on: September 28, 2009, 01:31:15 PM »

the problem with our raid is its very very melee we can pull those dps lvls sorta lol i mean i get up to 7-8k dps and our ret pally pulls 9-10k but like i said we ussually have a enchance shaman me, rogue,ret pally, Spriest,Boomkin,Holy Pally,prot pally, prot warrior so as you can see we are missing out on lot a ranged for our 10m HM

Are too many people dying to orbs? With 6 DPS and a bloodlust, the shields should be a total non-issue.

-j
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MaximusDeath
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« Reply #6 on: September 28, 2009, 01:43:40 PM »

ill have to go back and check the logs and ill post some more info after tonight we should be heading back in there with your help we should be able to see anub, we have 40 ampts left and on twins Smiley
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Hymn
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« Reply #7 on: September 28, 2009, 02:01:48 PM »

It all comes down to DPS. On 10-man, we don't switch colors for portals, and still use 3 healers. To give you an idea of the DPS, here's our last 10-man HM Twins kill:



How dare you post our logs on the for- oh wait it reflects me in a positive light. continue.
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MaximusDeath
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« Reply #8 on: September 29, 2009, 07:08:48 AM »

Ok we got twins down and we had 35 ampts left we went to anub and got raped how the hell do you manage the whole fight with 6 frozen orbs Sad so im here back to my strat gurus Tongue we were tanking the adds on anubs back legs for cleave and switch to the adds to when the new pair spawn so we never have more then 2 on a tank but when p2 hits he hits to many perma frost during p2 and then he comes back up with no ice to tank the adds on, on some later ampts we even avoid the ice and BOP the person he was chasing soooo i turn to you guys for any insight on the 10M HM Anub BTW our raid was 3 healers pally priest druid, dps is 2 blood dk rogue Boomkin shadow priest, and a Warrior tank on the boss and a pally tank on the adds
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Thomphoolery
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« Reply #9 on: September 29, 2009, 07:17:38 AM »

Ok we got twins down and we had 35 ampts left we went to anub and got raped how the hell do you manage the whole fight with 6 frozen orbs Sad so im here back to my strat gurus Tongue we were tanking the adds on anubs back legs for cleave and switch to the adds to when the new pair spawn so we never have more then 2 on a tank but when p2 hits he hits to many perma frost during p2 and then he comes back up with no ice to tank the adds on, on some later ampts we even avoid the ice and BOP the person he was chasing soooo i turn to you guys for any insight on the 10M HM Anub BTW our raid was 3 healers pally priest druid, dps is 2 blood dk rogue Boomkin shadow priest, and a Warrior tank on the boss and a pally tank on the adds

This fight is all about DPS again =)

With clever kiting during burrow phases, you can use only 2 Permafrost patches per phase - but we find it easier just to nuke the crap out of him and make sure he only goes underground once. This lets you use up to 4 Permafrost patches during the kite, and drop the remaining 2 patches for use against burrowers in the remaining portion of the fight.

You didn't have a bloodlust, which is a pretty serious disadvantage against a burn fight. Any way you could add one?

For reference, here's a snapshot of our DPS during phase 1 (the burn):



Also, grats on Twins =)

-j
« Last Edit: September 29, 2009, 07:19:18 AM by Thomphoolery » Logged
MaximusDeath
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« Reply #10 on: September 29, 2009, 07:41:07 AM »

ussually we have a lust last night was just a alil off for members anyway when do you pop lust P3? and how do you guys handle the adds we can't seem to manage nuking Anub and killing the adds fast enough so they don't stack up on the add tank and how do you guys handle the shadow strike we have the pally tank the adds and warrior tank the boss should we switch that so the warrior can try to stop the shadow strike?
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Thomphoolery
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« Reply #11 on: September 29, 2009, 07:58:23 AM »

ussually we have a lust last night was just a alil off for members anyway when do you pop lust P3? and how do you guys handle the adds we can't seem to manage nuking Anub and killing the adds fast enough so they don't stack up on the add tank and how do you guys handle the shadow strike we have the pally tank the adds and warrior tank the boss should we switch that so the warrior can try to stop the shadow strike?

We lust immediately following the burrow phase - so we can quickly bring him to 30% and use part of the lust for P3.

And yes - swap those two tanks. The warrior has stuns and interrupts that make the burrowers much easier to handle.

The easiest way to handle the killing of adds is to figure out how long it takes you to kill them, really. If it takes you 10s to nuke them down, try having 2 DPS switch and 3 stay on Anub. If longer, have 3 switch and 2 stay on Anub. Find the right mix for your group. One of those DPS should never be on Anub, and always on the adds - for interrupts.

-j

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MaximusDeath
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« Reply #12 on: September 29, 2009, 08:18:26 AM »

how many burrowers do you think the adds tank should be able to handle it? or should we put 2 dps to nuke the adds whenever they spawn?
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