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Author Topic: Divine Sacrifice - not nerfed  (Read 591 times)
Manahmanah
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« on: August 06, 2009, 10:04:29 AM »

Just a heads-up for pally types....There was a lot of confusion on EJ regarding divine sacrifice being nerfed/not nerfed and the new mechanics of it in 3.2, but reports are coming in that it is still operating as before - ie: unlimited soak for the duration of a 10 second window if used in conjunction with bubble. It still appears to be as buggy as before (falling off too soon sometimes) but still a viable raiding tool especially when we need the extra damage soak (freya 3, steelbreaker last, etc).

Here's a post-patch link of it in action.
http://www.worldoflogs.com/reports/rt-JqWKBP26atspod2x/details/1/?s=3258&e=3809


woohoo.
« Last Edit: August 06, 2009, 10:35:44 AM by Manahmanah » Logged
Manahmanah
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« Reply #1 on: August 16, 2009, 09:50:36 PM »

So i just wanted to give some more updates (of my personal opinion, which is of course always subject to be wrong) on how this powerful tool can benefit us when used properly, since we chit-chatting about the usefulness of the talent in our pally channel.

Here are some examples of when it was used properly to gain maximum soak. Keep in mind, the talent still is bugged just as it always has been and will periodically break early, but for the most part it can really be a raid-saver when you see people are low going into a GT.

http://www.worldoflogs.com/reports/GkCL4K3JJ2X061uG/spell/64205/?s=7367&e=7542
 66489 absorbed over 10 seconds.

http://www.worldoflogs.com/reports/GkCL4K3JJ2X061uG/spell/64205/?s=8018&e=8239
103342 absorbed over 10 seconds.

Granted, timing is everything. We get something like 1.8 seconds warning on the ground tremor, so you basically have to be waiting and watching to cast with a sequence macro to ensure you get both bubble (first!) and the DiSac off in the .3 seconds you have to spare with the GCD. But... it can work! Even if it only absorbs 50K damage, that's like putting an extra healer in the raid who does 5k HPS of preventative damage whenever you most desperately need it.

Long live DiSac!
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Thomphoolery
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« Reply #2 on: August 16, 2009, 10:01:56 PM »

He casts Ground Tremor pretty regularly. You could always blow your bubble as soon as the Ground Tremor internal cooldown is up, and bank on him casting it in the next 10s - extending the .3s reaction time back up to 1.8s.

-j
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Manahmanah
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« Reply #3 on: August 16, 2009, 10:32:28 PM »

He casts Ground Tremor pretty regularly. You could always blow your bubble as soon as the Ground Tremor internal cooldown is up, and bank on him casting it in the next 10s - extending the .3s reaction time back up to 1.8s.

-j

I have done that before, but with mixed results. Sometimes i get lucky, and there have been times where it's just worn off.. and other times everyone got healed up in those few seconds so it just absorbs a blow we would have lived through anyway.

 Keeping in mind that sometimes it does break early for no reason (and always has.. nobody is exactly sure how the mechanics of that works) and that i can only do it 1x/5 min i like to save it for emergencies. Smiley
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Oddjob
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« Reply #4 on: August 19, 2009, 01:11:18 AM »

DSac wasn't nerfed, it was fixed.  They have changed it so it only absorbs the maximum of 150% of the paladin's hp, even if the bubble absorbs it.
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lyte
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« Reply #5 on: August 19, 2009, 07:13:53 AM »


is a lot more than most paladin's 150% hp.
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Manahmanah
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« Reply #6 on: August 19, 2009, 10:05:53 AM »

DSac wasn't nerfed, it was fixed.  They have changed it so it only absorbs the maximum of 150% of the paladin's hp, even if the bubble absorbs it.

Mongoe did you read my posts and click the links?

The point of this thread was to clear up a very common misconception (the exact one you just reposted) among the paladin community & others about how DiSac works. A lot of people specced out of DG due to this erroneous information.  Basically, everyone thought the way you did based on patch notes without any actual testing or logs to back it up. Smiley

As a further example, here is the talent in action on our freya kill:
http://www.worldoflogs.com/reports/awoNJ6KixYrdJjfJ/spell/64205/?s=5413&e=5984

Spell details for Divine Sacrifice

Healing done
Manahmanah    138558   (Ground Tremor + Lashers 1st rotation)
Æsbiorn    78982   (Ground tremor + Lashers 2nd rotation)

Note my numbers are a little bloated because by the time we got to the kill phase, it was off cooldown  and i was able to throw a 2nd one as a hail mary hoping it would maybe save someone from pod damage etc. The first absorb was 100k.
   
« Last Edit: August 19, 2009, 10:25:11 AM by Manahmanah » Logged
Oddjob
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« Reply #7 on: August 19, 2009, 06:29:19 PM »

When I tested it a few times it wore off after almost exactly 150% of my hp.  I don't know whats going on  Huh.  They said numerous times that the way WoL is showing it was not how they wanted it to.  Ugh, I am gonna have to respec a few times to test this out w/ and w/o bubble.
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