DSac wasn't nerfed, it was fixed. They have changed it so it only absorbs the maximum of 150% of the paladin's hp, even if the bubble absorbs it.
Mongoe did you read my posts and click the links?
The point of this thread was to clear up a very common misconception (the exact one you just reposted) among the paladin community & others about how DiSac works. A lot of people specced out of DG due to this erroneous information. Basically, everyone thought the way you did based on patch notes without any actual testing or logs to back it up.
As a further example, here is the talent in action on our freya kill:
http://www.worldoflogs.com/reports/awoNJ6KixYrdJjfJ/spell/64205/?s=5413&e=5984Spell details for Divine SacrificeHealing done
Manahmanah
138558 (Ground Tremor + Lashers 1st rotation)
Æsbiorn
78982 (Ground tremor + Lashers 2nd rotation)
Note my numbers are a little bloated because by the time we got to the kill phase, it was off cooldown and i was able to throw a 2nd one as a hail mary hoping it would maybe save someone from pod damage etc. The first absorb was 100k.